DevLog 10-10


Hey itch followers! Hope you had a great week and some fun with version 0.2.2.3! Which...I DID make an update post for it, but apparently I'm too addled to complete that post, so...it's lost. Anyway, there were some bug fixes in it.

I'm not going to get TOO into the specifics of development here, because that's reserved for SubscribeStar subscribers. They get to peek into the details as I work on them. But I'll go over some *very* general ideas.

This last week, after the bug fixes were (mostly) fixed, I added some new self-care actions to fill a gap that was bizarrely overlooked. And then I started plotting out and writing some events for a specific NPC. NPCs will *likely* be developed one at a time, so that there's not any generic events for them. There may be generic NPCs later, but they won't have much plot relevance and will be more like side-missions or distractions to spice things up.

The next update is going to take a while, because there's a LOT of writing to do, but work progresses! Thanks for your interest, and I'll see you all at the next devlog!

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